I fixed this by allowing the perks installed in the default spacecrafts to be counted as a perk used, to be honest I don't remember why (or if) we decided to be that way. Copycat can only be used with the Eagle or gaining it after a mission completion, making it very rare. The issue is that right now in game, the perks installed with the spacecrafts aren't being considered to the overall. Yup it is a bug! The missing perk is Copycat, Killing Spree isn't released yet xDD. I thought it might be related to Martyr so I've taken it nearly every chance I get but in a run a few days ago I took Martyr and then a couple levels later I saw Martyr again which makes me think I was on the wrong track after all. Is the software I'm missing Killing Spree? How do I obtain it? Have I simply been unlucky in all my runs and it has never appeared? Is there a bug preventing the software from dropping? I think the most likely reason I don't have it is that there is there some specific combination of other software I have to take first in order to have a chance at Killing Spree. I know that Copycat is the starting software on a ship so I suspect that's why it's listed in the internal files. I data-mined the game a little bit and the only two software that don't appear in my list are Copycat and Killing Spree. I also have a question about software, Specifically, what is my last software and how do I get it? Here is the missing spot in my list. Perhaps increasing the frequency but making it so a ship can only have one consumable installed would add some balance? I'm not sure. Perhaps the gold challenges could be weighted much higher to drop them? Maybe add a new 4th bonus so that if the player completes all 3 challenges in a single run they get a guaranteed consumable reward? I don't know what the best/most balanced reward system would be for consumables but I presently feel they are awarded far too infrequent. I would like to see more of them show up. I have over 54 hours in the game and in that time, despite trying to complete as many challenges as I can (over 70 unique challenges and who knows how many repeats) I have only seen around a dozen consumable drops.
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